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index.js
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index.js
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const fs = require('fs');
const colors = require('colors');
var requestify = require('requestify');
var pjson = require('./package.json');
console.log(" __ ___ __ ___ ___ __ ".brightCyan)
console.log(" / |/ /__ ____/ /__ / _ )__ __ / _ | __ _ ___ ___ ___/ / ".brightCyan)
console.log(" / /|_/ / _ `/ _ / -_) / _ / // / / __ |/ ' \\/ _ \\/ -_) _ / ".brightCyan)
console.log("/_/ /_/\\_,_/\\_,_/\\__/ /____/\\_, / /_/ |_/_/_/_/ .__/\\__/\\_,_/ ".brightCyan)
console.log(" /___/ /_/ ".brightCyan)
console.log("\n [+] Fivem Qbus to Esx / Esx to Qbus Converter [+] ".brightCyan)
requestify.get('https://ampedscripts.nl/version.txt')
.then(function(response) {
// Get the response body (JSON parsed or jQuery object for XMLs)
var responselmae = response.getBody();
var version = pjson.version;
if (response.getBody() === `${version}\n`) {
} else {
console.log(`\n\nThis version is outdated make sure to npm i fivem-script-converter\n\nCurrent Version: ${version}\nNewest Version: ${responselmae}`);
process.exit();
}
});
var esxtoqbus = function esxtoqbus(file){
var code = fs.readFileSync(file,'utf8')
code = code.replaceAll(`TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)`, `TriggerEvent('QBCore:GetObject', function(obj) QBCore = obj end)`);
code = code.replaceAll(`while ESX == nil do`, `while QBCore == nil do`);
code = code.replaceAll(`ESX.TriggerServerCallback`, `QBCore.Functions.TriggerCallback`);
code = code.replaceAll(`ESX.Game.GetVehicleProperties`, `QBCore.Functions.GetVehicleProperties`);
code = code.replaceAll(`ESX.Game.DeleteVehicle`, `QBCore.Functions.DeleteVehicle`);
code = code.replaceAll(`ESX.Game.SpawnVehicle`, `QBCore.Functions.SpawnVehicle`);
code = code.replaceAll(`ESX.Game.GetClosestVehicle`, `QBCore.Functions.GetClosestVehicle`);
code = code.replaceAll(`ESX = nil`, `QBCore = nil `);
code = code.replaceAll(`ESX = nil`, `QBCore = nil `);
code = code.replaceAll(`RegisterNetEvent('esx:playerLoaded'`, `RegisterNetEvent('QBCore:Client:OnPlayerLoaded'`);
code = code.replaceAll(`AddEventHandler('esx:playerLoaded',`, `AddEventHandler('QBCore:Client:OnPlayerLoaded',`);
code = code.replaceAll(`RegisterNetEvent('esx:setJob'`, `RegisterNetEvent('QBCore:Client:OnJobUptade'`);
code = code.replaceAll(`AddEventHandler('esx:setJob',`, `AddEventHandler('QBCore:Client:OnJobUptade', `);
code = code.replaceAll(`RegisterNetEvent('esx:onPlayerDeath'`, `RegisterNetEvent('QBCore:Client:OnPlayerUnload'`);
code = code.replaceAll(`AddEventHandler('esx:onPlayerDeath',`, `AddEventHandler('QBCore:Client:OnPlayerUnload',`);
code = code.replaceAll(`ESX.Game.GetClosestPlayer()`, `QBCore.Functions.GetClosestPlayer()`);
code = code.replaceAll(`ESX.UI.Menu.Open`, `QBCore.UI.Menu.Open`);
code = code.replaceAll(`ESX.UI.Menu.CloseAll()`, `QBCore.UI.Menu.CloseAll()`);
code = code.replaceAll(`xPlayer.getInventoryItem`, `xPlayer.Functions.GetItemByName `);
code = code.replaceAll(`RegisterNetEvent('esx:setJob'`, `RegisterNetEvent('QBCore:Client:OnJobUpdate'`);
code = code.replaceAll(`AddEventHandler('esx:setJob', function(job)`, `AddEventHandler('QBCore:Client:OnJobUpdate', function(job)`);
code = code.replaceAll(`xPlayer.removeAccountMoney('bank', amount)`, `ply.Functions.AddMoney('bank', amount, "Bank depost")`);
code = code.replaceAll(`xPlayer.addMoney(amount)`, `ply.Functions.RemoveMoney('cash', amount, "Bank depost")`);
code = code.replaceAll(`xPlayer.getAccount('bank').money`, `ply.PlayerData.money["bank"]`);
code = code.replaceAll(`xPlayer.removeInventoryItem `, `xPlayer.Functions.RemoveItem `);
code = code.replaceAll(`xPlayer.addInventoryItem`, `xPlayer.Functions.AddItem`);
code = code.replaceAll(`ESX.GetPlayerFromId`, `QBCore.Functions.GetPlayer`);
code = code.replaceAll(`ESX.GetPlayerFromIdentifier`, `QBCore.Functions.GetPlayerByCitizenId`);
code = code.replaceAll(`ESX.Math.Trim(value)`, `QBCore.Functions.MathTrim`);
code = code.replaceAll(`ESX.GetPlayerData()`, `QBCore.Functions.GetPlayerData()`);
code = code.replaceAll(`ESX.RegisterUsableItem()`, `QBCore.Functions.CreateUseableItem()`);
code = code.replaceAll(`xPlayer.removeMoney(money)`, `Player.Functions.RemoveMoney()`);
code = code.replaceAll(`ESX.RegisterServerCallback()`, `QBCore.Functions.CreateCallback()`);
code = code.replaceAll(`ESX.TriggerServerCallback()`, `QBCore.Functions.TriggerCallback()`);
code = code.replaceAll(`ESX.Game.SetVehicleProperties`, `QBCore.Functions.SetVehicleProperties`);
code = code.replaceAll(`LoadModel`, `QBCore.Functions.LoadModel`);
code = code.replaceAll(`ESX.RegisterServerCallback("system:fetchStatus", function(source, cb)
local src = source
local user = ESX.GetPlayerFromId(src)
local fetch = [[
SELECT
skills
FROM
users
WHERE
identifier = @identifier
]]
MySQL.Async.fetchScalar(fetch, {
["@identifier"] = user.identifier
}, function(status)
if status ~= nil then
cb(json.decode(status))
else
cb(nil)
end
end)
end)`, `QBCore.Functions.CreateCallback('system:fetchStatus', function(source, cb)
local Player = QBCore.Functions.GetPlayer(source)
if Player then
exports['ghmattimysql']:execute('SELECT skills FROM players WHERE citizenid = @citizenid', {
['@citizenid'] = Player.PlayerData.citizenid
}, function(status)
if status ~= nil then
cb(json.decode(status))
else
cb(nil)
end
end)
else
cb()
end
end)`);
code = code.replaceAll(`RegisterCommand `, `QBCore.Commands.Add()`);
code = code.replaceAll(`local user = ESX.GetPlayerFromId(src)`, `local Player = QBCore.Functions.GetPlayer(source)`);
code = code.replaceAll(`["@identifier"] = user.identifier`, `['@citizenid'] = Player.PlayerData.citizenid`);
fs.writeFileSync('output.lua', code, function (err) {
if (err) return console.log(err);
});
console.log(`Succesfully converted the ${file} from ESX to Qbus!`)
};
var qbustoesx = function qbustoesx(file){
var code = fs.readFileSync(file,'utf8')
code = code.replaceAll(`TriggerEvent('QBCore:GetObject', function(obj) QBCore = obj end)`, `TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)`);
code = code.replaceAll(`QBCore = exports['qb-core']:GetCoreObject()`, `TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)`);
code = code.replaceAll(`local QBCore = exports['qb-core']:GetCoreObject()`,`ESX = nil\nTriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)`);
code = code.replaceAll(`while QBCore == nil do`, `while ESX == nil do`);
code = code.replaceAll(`QBCore.Functions.TriggerCallback`, `ESX.TriggerServerCallback`);
code = code.replaceAll(`QBCore.Functions.GetVehicleProperties`, `ESX.Game.GetVehicleProperties`);
code = code.replaceAll(`QBCore.Functions.DeleteVehicle`, `ESX.Game.DeleteVehicle`);
code = code.replaceAll(`QBCore.Functions.SpawnVehicle`, `ESX.Game.SpawnVehicle`);
code = code.replaceAll(`QBCore.Functions.GetClosestVehicle`, `ESX.Game.GetClosestVehicle`);
code = code.replaceAll(`QBCore = nil`, `ESX = nil`);
code = code.replaceAll(`QBCore == nil`, `ESX == nil`);
code = code.replaceAll(`RegisterNetEvent('QBCore:Client:OnPlayerLoaded'`, `RegisterNetEvent('esx:playerLoaded'`);
code = code.replaceAll(`AddEventHandler('QBCore:Client:OnPlayerLoaded',`, `AddEventHandler('esx:playerLoaded',`);
code = code.replaceAll(`RegisterNetEvent('QBCore:Client:OnJobUptade'`, `RegisterNetEvent('esx:setJob'`);
code = code.replaceAll(`AddEventHandler('QBCore:Client:OnJobUptade', `, `AddEventHandler('esx:setJob',`);
code = code.replaceAll(`RegisterNetEvent('QBCore:Client:OnPlayerUnload'`, `RegisterNetEvent('esx:onPlayerDeath'`);
code = code.replaceAll(`AddEventHandler('QBCore:Client:OnPlayerUnload',`, `AddEventHandler('esx:onPlayerDeath',`);
code = code.replaceAll(`QBCore.Functions.GetClosestPlayer()`, `ESX.Game.GetClosestPlayer()`);
code = code.replaceAll(`QBCore.UI.Menu.Open`, `ESX.UI.Menu.Open`);
code = code.replaceAll(`QBCore.UI.Menu.CloseAll()`, `ESX.UI.Menu.CloseAll()`);
code = code.replaceAll(`xPlayer.Functions.GetItemByName `, `xPlayer.getInventoryItem`);
code = code.replaceAll(`RegisterNetEvent('QBCore:Client:OnJobUpdate'`, `RegisterNetEvent('esx:setJob'`);
code = code.replaceAll(`AddEventHandler('QBCore:Client:OnJobUpdate', function(job`, `AddEventHandler('esx:setJob', function(job)`);
code = code.replaceAll(`ply.Functions.AddMoney`, `xPlayer.removeAccountMoney`);
code = code.replaceAll(`ply.Functions.RemoveMoney`, `xPlayer.addMoney`);
code = code.replaceAll(`ply.PlayerData.money["bank"]`, `xPlayer.getAccount('bank').money`);
code = code.replaceAll(`xPlayer.Functions.RemoveItem `, `xPlayer.removeInventoryItem`);
code = code.replaceAll(`xPlayer.Functions.AddItem`, `xPlayer.addInventoryItem`);
code = code.replaceAll(`QBCore.Functions.GetPlayer`, `ESX.GetPlayerFromId`);
code = code.replaceAll(`QBCore.Functions.GetPlayerByCitizenId`, `ESX.GetPlayerFromIdentifier`);
code = code.replaceAll(`QBCore.Functions.MathTrim`, `ESX.Math.Trim(value)`);
code = code.replaceAll(`QBCore.Functions.GetPlayerData`, `ESX.GetPlayerData`);
code = code.replaceAll(`QBCore.Functions.CreateUseableItem`, `ESX.RegisterUsableItem`);
code = code.replaceAll(`Player.Functions.RemoveMoney`, `xPlayer.removeMoney`);
code = code.replaceAll(`QBCore.Functions.CreateCallback`, `ESX.RegisterServerCallback`);
code = code.replaceAll(`QBCore.Functions.TriggerCallback`, `ESX.TriggerServerCallback`);
code = code.replaceAll(`QBCore.Functions.CreateCallback('system:fetchStatus', function(source, cb)
local Player = QBCore.Functions.GetPlayer(source)
if Player then
exports['ghmattimysql']:execute('SELECT skills FROM players WHERE citizenid = @citizenid', {
['@citizenid'] = Player.PlayerData.citizenid
}, function(status)
if status ~= nil then
cb(json.decode(status))
else
cb(nil)
end
end)
else
cb()
end
end)`, `ESX.RegisterServerCallback("system:fetchStatus", function(source, cb)
local src = source
local user = ESX.GetPlayerFromId(src)
local fetch = [[
SELECT
skills
FROM
users
WHERE
identifier = @identifier
]]
MySQL.Async.fetchScalar(fetch, {
["@identifier"] = user.identifier
}, function(status)
if status ~= nil then
cb(json.decode(status))
else
cb(nil)
end
end)
end)`);
code = code.replaceAll(`QBCore.Commands.Add`, `RegisterCommand`);
code = code.replaceAll(`local Player = QBCore.Functions.GetPlayer(source)`, `local user = ESX.GetPlayerFromId(src)`);
code = code.replaceAll(`['@citizenid'] = Player.PlayerData.citizenid`, `["@identifier"] = user.identifier`);
fs.writeFileSync('output.lua', code, function (err) {
if (err) return console.log(err);
});
console.log(`Succesfully converted the ${file} from Qbus to ESX!`)
};
module.exports.qbustoesx = qbustoesx;
module.exports.esxtoqbus = esxtoqbus;