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SliderWidgets.go
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SliderWidgets.go
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package giu
import (
"fmt"
"github.com/AllenDang/cimgui-go/imgui"
)
var _ Widget = &SliderIntWidget{}
// SliderIntWidget is a slider around int32 values.
type SliderIntWidget struct {
label ID
value *int32
minValue int32
maxValue int32
format string
width float32
onChange func()
}
// SliderInt constructs new SliderIntWidget.
func SliderInt(value *int32, minValue, maxValue int32) *SliderIntWidget {
return &SliderIntWidget{
label: GenAutoID("##SliderInt"),
value: value,
minValue: minValue,
maxValue: maxValue,
format: "%d",
width: 0,
onChange: nil,
}
}
// Format sets data format displayed on the slider
// NOTE: on C side of imgui, it will be processed like:
// fmt.Sprintf(format, currentValue) so you can do e.g.
// SLiderInt(...).Format("My age is %d") and %d will be replaced with current value.
func (s *SliderIntWidget) Format(format string) *SliderIntWidget {
s.format = format
return s
}
// Size sets slider's width.
func (s *SliderIntWidget) Size(width float32) *SliderIntWidget {
s.width = width
return s
}
// OnChange sets callback when slider's position gets changed.
func (s *SliderIntWidget) OnChange(onChange func()) *SliderIntWidget {
s.onChange = onChange
return s
}
// Label sets slider label (id).
func (s *SliderIntWidget) Label(label string) *SliderIntWidget {
s.label = GenAutoID(label)
return s
}
// Labelf sets formatted label.
func (s *SliderIntWidget) Labelf(format string, args ...any) *SliderIntWidget {
return s.Label(fmt.Sprintf(format, args...))
}
// ID manually sets widget id.
func (s *SliderIntWidget) ID(id ID) *SliderIntWidget {
s.label = id
return s
}
// Build implements Widget interface.
func (s *SliderIntWidget) Build() {
if s.width != 0 {
PushItemWidth(s.width)
defer PopItemWidth()
}
if imgui.SliderIntV(Context.FontAtlas.RegisterString(s.label.String()), s.value, s.minValue, s.maxValue, s.format, 0) && s.onChange != nil {
s.onChange()
}
}
var _ Widget = &VSliderIntWidget{}
// VSliderIntWidget stands from Vertical SliderIntWidget.
type VSliderIntWidget struct {
label ID
width float32
height float32
value *int32
minValue int32
maxValue int32
format string
flags SliderFlags
onChange func()
}
// VSliderInt creates new vslider int.
func VSliderInt(value *int32, minValue, maxValue int32) *VSliderIntWidget {
return &VSliderIntWidget{
label: GenAutoID("##VSliderInt"),
width: 18,
height: 60,
value: value,
minValue: minValue,
maxValue: maxValue,
format: "%d",
flags: SliderFlagsNone,
}
}
// Size sets slider's size.
func (vs *VSliderIntWidget) Size(width, height float32) *VSliderIntWidget {
vs.width, vs.height = width, height
return vs
}
// Flags sets flags.
func (vs *VSliderIntWidget) Flags(flags SliderFlags) *VSliderIntWidget {
vs.flags = flags
return vs
}
// Format sets format (see comment on (*SliderIntWidget).Format).
func (vs *VSliderIntWidget) Format(format string) *VSliderIntWidget {
vs.format = format
return vs
}
// OnChange sets callback called when slider's position gets changed.
func (vs *VSliderIntWidget) OnChange(onChange func()) *VSliderIntWidget {
vs.onChange = onChange
return vs
}
// Label sets slider's label (id).
func (vs *VSliderIntWidget) Label(label string) *VSliderIntWidget {
vs.label = GenAutoID(label)
return vs
}
// Labelf sets formatted label.
func (vs *VSliderIntWidget) Labelf(format string, args ...any) *VSliderIntWidget {
return vs.Label(fmt.Sprintf(format, args...))
}
// ID manually sets widget id.
func (vs *VSliderIntWidget) ID(id ID) *VSliderIntWidget {
vs.label = id
return vs
}
// Build implements Widget interface.
func (vs *VSliderIntWidget) Build() {
if imgui.VSliderIntV(
Context.FontAtlas.RegisterString(vs.label.String()),
imgui.Vec2{X: vs.width, Y: vs.height},
vs.value,
vs.minValue,
vs.maxValue,
vs.format,
imgui.SliderFlags(vs.flags),
) && vs.onChange != nil {
vs.onChange()
}
}
var _ Widget = &SliderFloatWidget{}
// SliderFloatWidget does similar to SliderIntWidget but slides around
// float32 values.
type SliderFloatWidget struct {
label ID
value *float32
minValue float32
maxValue float32
format string
width float32
onChange func()
}
// SliderFloat creates new slider float widget.
func SliderFloat(value *float32, minValue, maxValue float32) *SliderFloatWidget {
return &SliderFloatWidget{
label: GenAutoID("##SliderFloat"),
value: value,
minValue: minValue,
maxValue: maxValue,
format: "%.3f",
width: 0,
onChange: nil,
}
}
// Format sets format of text displayed on the slider.
// default is %.3f.
func (sf *SliderFloatWidget) Format(format string) *SliderFloatWidget {
sf.format = format
return sf
}
// OnChange is callback called when slider's position gets changed.
func (sf *SliderFloatWidget) OnChange(onChange func()) *SliderFloatWidget {
sf.onChange = onChange
return sf
}
// Size sets slider's width.
func (sf *SliderFloatWidget) Size(width float32) *SliderFloatWidget {
sf.width = width
return sf
}
// Label sets slider's label (id).
func (sf *SliderFloatWidget) Label(label string) *SliderFloatWidget {
sf.label = GenAutoID(Context.FontAtlas.RegisterString(label))
return sf
}
// Labelf sets formatted label.
func (sf *SliderFloatWidget) Labelf(format string, args ...any) *SliderFloatWidget {
return sf.Label(fmt.Sprintf(format, args...))
}
// ID manually sets widget id.
func (sf *SliderFloatWidget) ID(id ID) *SliderFloatWidget {
sf.label = id
return sf
}
// Build implements Widget interface.
func (sf *SliderFloatWidget) Build() {
if sf.width != 0 {
PushItemWidth(sf.width)
defer PopItemWidth()
}
if imgui.SliderFloatV(Context.FontAtlas.RegisterString(sf.label.String()), sf.value, sf.minValue, sf.maxValue, sf.format, 1.0) && sf.onChange != nil {
sf.onChange()
}
}