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Merge pull request EasyRPG#1286 from Ghabry/issue-1228
Fix incorrect black event tile rendering when the filename is empty
2 parents c8fbeb5 + 2a72dea commit 3dd2b7d

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src/sprite_character.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -99,7 +99,7 @@ void Sprite_Character::OnTileSpriteReady(FileRequestResult*) {
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tile = Cache::Tile(Game_Map::GetChipsetName(), tile_id);
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}
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else {
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tile = Bitmap::Create(16, 16, Color());
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tile = Bitmap::Create(16, 16, true);
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}
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SetBitmap(tile);

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