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hood.cpp
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hood.cpp
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//
// Created by ajeszny on 29.03.24.
//
#include "hood.h"
const char* card_paths[] = {"grassland.png"
,"barracks.png"
,"tower.png"
,"farm.png"
,"market.png"
,"temple.png"
,"workshop.png"
," castle.png"
,"tavern.png"
,"home.png"
,"agora1.png"
,"agora2.png"
,"agora3.png"
,"agora4.png"};
const char* alignments[] = {
"hearts.png",
"diamonds.png",
"spades.png",
"clubs.png",
"unaligned.png"
};
Hood::Hood(hood_card_descr::hood_color suit, hood_card_descr::hood_type t) {
_col = suit;
_tp = t;
_tpath = card_paths[t];
}
const char *Hood::get_path() {
return _tpath.c_str();
}
void Hood::set_type(hood_card_descr::hood_type tp) {
this->_tp = tp;
this->_tpath = card_paths[tp];
}
tile_saveable Hood::get_tile_info() {
tile_saveable t{};
strcpy(t.tpath, _tpath.c_str());
t.color = (int)_col;
t.type = (int)_tp;
return t;
}
void Hood::set_color(hood_card_descr::hood_color c) {
printf("%i", _col);
_col = c;
}
const char *Hood::get_owner() {
return alignments[_col];
}
hood_card_descr::hood_color Hood::get_color() {
return _col;
}