OnUserMutedAudio callback not triggered after WebGL build #165
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On UnityEditor, the OnUserMutedAudio callback is triggered when another client mutes the microphone, but after the WebGL build, the callback is not triggered and the Is this behavior in accordance with the specification of this feature? Or is it an issue with my implementation? |
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The issue here has been resolved by applying the fix we made to address #166.
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The issue here has been resolved by applying the fix we made to address #166.