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Description
Dinosaurs should spawn in numbers appropriate for both the difficulty and the number of players.
Any given (non-roaming) dinosaur should be assigned a player. It will always head in the general direction of the survivor, by attack-moving every several seconds to a point within a few hundred units of the middle of a line drawn between the survivor and the dinosaur. This ensures that the dinosaur is not heading in a straight line towards the survivor, but will always approach their location, even if they are left far behind on the map.
Care must be taken to ensure that dinosaurs do not lose their target if they enter a vehicle or building.
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Possibilities:
- A time-to-live value can be given to dinosaurs, if needed.
- A movespeed bonus can be given to dinosaurs that are not within X range of any survivors.