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Technically this also applies to LC2 but it's way more frequently here. If the game gets recovered the camera logic related to this really needs a serious tweak.
The text was updated successfully, but these errors were encountered:
As no other fusion developer willing to join the project, I cannot guarantee if there will be "impactful" changes to enemy structures until volunteers came. I will have to make enemy position stay truthful to the original, as much as could, which is... a hard decision but necessary because 1) I fear if there would be any break to event if I accidently tweaked something wrong. 2) I must respect MIG's original design decision on how abc enemies are placed in every section at every stage unless if any bug/design issue is critical and blocks progress badly.
Technically this also applies to LC2 but it's way more frequently here. If the game gets recovered the camera logic related to this really needs a serious tweak.
The text was updated successfully, but these errors were encountered: