From cc5d53fb9338aac61d759c7e3a0fa5e22eb5d60d Mon Sep 17 00:00:00 2001 From: Larry Gritz Date: Sat, 9 May 2020 12:55:57 -0700 Subject: [PATCH] CHANGES Signed-off-by: Larry Gritz --- CHANGES.md | 6 ++++-- INSTALL.md | 3 ++- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/CHANGES.md b/CHANGES.md index e7b157080..54a20e975 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -1,6 +1,8 @@ -Release 1.10.10 -- 2 Apr 2020 (compared to 1.10.9) +Release 1.10.10 -- 9 May 2020 (compared to 1.10.9) -------------------------------------------------- -* Support for building against LLVM 10.0. #1128 +* Support for building against LLVM 10.0. #1128 #1162 + Note that LLVM 10 can only be used if you are building OSL with C++14 + or newer. * Change default of `OSL_BUILD_MATERIALX` to OFF. This will probably be deprecated entirely for 1.11's (or 2.0's) final release. But in the mean time, we have drifted out of sync with MX, which has their own copies of diff --git a/INSTALL.md b/INSTALL.md index 3650936d5..1e09e56d3 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -21,7 +21,8 @@ NEW or CHANGED dependencies since the last major release are **bold**. OSL should compile also properly with C++14 or C++17, but they are not required. -* **[OpenImageIO](http://openimageio.org) 1.8.5 or newer** +* **[OpenImageIO](http://openimageio.org) 1.8.5 or newer** (tested through + 2.1) OSL uses OIIO both for its texture mapping functionality as well as numerous utility classes. If you are integrating OSL into an existing