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[ENHANCEMENT]: Include HDR Output Transforms in the views list for Display P3 #112
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Hey @nick-shaw, Thanks! The starting point is to have the corresponding Output Transform on the Cheers, |
Thanks @KelSolaar So is it the case that the config must have a 1:1 relationship with Output Transforms in |
Yes, we derive the Reference transforms to build from |
This commit adds Display P3 1000 nit forward and inverse Output Transforms. But it is not clear to me what the file names and transform IDs should be. Thoughts? Tagging @scottdyer and @aforsythe. |
This would require a separate display rather than overloading the existing SDR Display P3. Apple has an extended Display P3 color space, so perhaps that could inform the name. It needs to be clear whether a display is either an SDR or HDR target. |
Apple
kCGColorSpaceExtendedDisplayP3
supports float values above 1.0 for HDR/EDR display on capable Mac systems. Currently the views for the newly addedDisplay P3
display in the Studio and CG configs only include the SDR D65 and D60 sim Output Transforms. The addition of HDR Output transforms to that list would greatly simplify working in HDR for users with suitable Apple devices.I have previously made my own config which does exactly this, and in my (admittedly limited) testing there appear to be no issues with mixing SDR and HDR views for the same display.
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