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node.go
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package main
import (
"github.com/rs/zerolog/log"
"leader-election/event"
"net"
"net/rpc"
"strings"
"time"
)
// nodeAddressByID: It includes nodes currently in cluster
var nodeAddressByID = map[string]string{
"node-01": "node-01:6001",
"node-02": "node-02:6002",
"node-03": "node-03:6003",
"node-04": "node-04:6004",
}
type Node struct {
ID string
Addr string
Peers *Peers
eventBus event.Bus
}
func NewNode(nodeID string) *Node {
node := &Node{
ID: nodeID,
Addr: nodeAddressByID[nodeID],
Peers: NewPeers(),
eventBus: event.NewBus(),
}
node.eventBus.Subscribe(event.LeaderElected, node.PingLeaderContinuously)
return node
}
func (node *Node) NewListener() (net.Listener, error) {
addr, err := net.Listen("tcp", node.Addr)
return addr, err
}
func (node *Node) ConnectToPeers() {
for peerID, peerAddr := range nodeAddressByID {
if node.IsItself(peerID) {
continue
}
rpcClient := node.connect(peerAddr)
pingMessage := Message{FromPeerID: node.ID, Type: PING}
reply, _ := node.CommunicateWithPeer(rpcClient, pingMessage)
if reply.IsPongMessage() {
log.Debug().Msgf("%s got pong message from %s", node.ID, peerID)
node.Peers.Add(peerID, rpcClient)
}
}
}
func (node *Node) connect(peerAddr string) *rpc.Client {
retry:
client, err := rpc.Dial("tcp", peerAddr)
if err != nil {
log.Debug().Msgf("Error dialing rpc dial %s", err.Error())
time.Sleep(50 * time.Millisecond)
goto retry
}
return client
}
func (node *Node) CommunicateWithPeer(RPCClient *rpc.Client, args Message) (Message, error) {
var reply Message
err := RPCClient.Call("Node.HandleMessage", args, &reply)
if err != nil {
log.Debug().Msgf("Error calling HandleMessage %s", err.Error())
}
return reply, err
}
func (node *Node) HandleMessage(args Message, reply *Message) error {
reply.FromPeerID = node.ID
switch args.Type {
case ELECTION:
reply.Type = ALIVE
case ELECTED:
leaderID := args.FromPeerID
log.Info().Msgf("Election is done. %s has a new leader %s", node.ID, leaderID)
node.eventBus.Emit(event.LeaderElected, leaderID)
reply.Type = OK
case PING:
reply.Type = PONG
}
return nil
}
func (node *Node) Elect() {
isHighestRankedNodeAvailable := false
peers := node.Peers.ToList()
for i := range peers {
peer := peers[i]
if node.IsRankHigherThan(peer.ID) {
continue
}
log.Debug().Msgf("%s send ELECTION message to peer %s", node.ID, peer.ID)
electionMessage := Message{FromPeerID: node.ID, Type: ELECTION}
reply, _ := node.CommunicateWithPeer(peer.RPCClient, electionMessage)
if reply.IsAliveMessage() {
isHighestRankedNodeAvailable = true
}
}
if !isHighestRankedNodeAvailable {
leaderID := node.ID
electedMessage := Message{FromPeerID: leaderID, Type: ELECTED}
node.BroadcastMessage(electedMessage)
log.Info().Msgf("%s is a new leader", node.ID)
}
}
func (node *Node) BroadcastMessage(args Message) {
peers := node.Peers.ToList()
for i := range peers {
peer := peers[i]
node.CommunicateWithPeer(peer.RPCClient, args)
}
}
func (node *Node) PingLeaderContinuously(_ string, payload any) {
leaderID := payload.(string)
ping:
leader := node.Peers.Get(leaderID)
if leader == nil {
log.Error().Msgf("%s, %s, %s", node.ID, leaderID, node.Peers.ToIDs())
return
}
pingMessage := Message{FromPeerID: node.ID, Type: PING}
reply, err := node.CommunicateWithPeer(leader.RPCClient, pingMessage)
if err != nil {
log.Info().Msgf("Leader is down, new election about to start!")
node.Peers.Delete(leaderID)
node.Elect()
return
}
if reply.IsPongMessage() {
log.Debug().Msgf("Leader %s sent PONG message", reply.FromPeerID)
time.Sleep(3 * time.Second)
goto ping
}
}
func (node *Node) IsRankHigherThan(id string) bool {
return strings.Compare(node.ID, id) == 1
}
func (node *Node) IsItself(id string) bool {
return node.ID == id
}