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Hi,
Thank you for sharing the work. In rovio which you use this work to present pose of robot. In the code , I found something confusing me ` // Send Map (Pose Sensor, I) to World (rovio-intern, W) transformation
if(mpPoseUpdate_->inertialPoseIndex_ >=0){
Eigen::Vector3d IrIW = state.poseLin(mpPoseUpdate_->inertialPoseIndex_);
QPD qWI = state.poseRot(mpPoseUpdate_->inertialPoseIndex_);
Hi,
Thank you for sharing the work. In rovio which you use this work to present pose of robot. In the code , I found something confusing me ` // Send Map (Pose Sensor, I) to World (rovio-intern, W) transformation
if(mpPoseUpdate_->inertialPoseIndex_ >=0){
Eigen::Vector3d IrIW = state.poseLin(mpPoseUpdate_->inertialPoseIndex_);
QPD qWI = state.poseRot(mpPoseUpdate_->inertialPoseIndex_);
`
README shows the convention between Kindr and tf::quaternion is same. but here it seems to make conversion?
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