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Unicorn Engine for AFLplusplus

This fork of Unicorn Engine enables the fuzzing of arbitrary binary code under AFLplusplus.

The API design and implementation differs from the old afl-unicorn and are by @domenukk.

Those API permits a more fine-grained control in the harness and enabled persistent mode.

CompareCoverage and NeverZero counter are ported from AFL++ QEMU by @andreafioraldi.

API

The new exposed API is:

uc_afl_ret uc_afl_forkserver_start(uc_engine *uc, uint64_t *exits, size_t exit_count)
int uc_afl_emu_start(uc_engine *uc)
uc_afl_ret uc_afl_next(uc_engine *uc)
uc_afl_ret uc_afl_fuzz(
        uc_engine *uc, 
        char* input_file, 
        uc_afl_cb_place_input_t place_input_callback, 
        uint64_t *exits, 
        size_t exit_count, 
        uc_afl_cb_validate_crash_t validate_crash_callback, 
        bool always_validate,
        uint32_t persistent_iters,
        void *data
)

Unicorn Engine

Join the chat at https://gitter.im/unicorn-engine/chat Build Status pypi downloads Fuzzing Status

Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.

Unicorn offers some unparalleled features:

  • Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, PowerPC, SPARC, and X86 (16, 32, 64-bit)
  • Clean/simple/lightweight/intuitive architecture-neutral API
  • Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal, Haskell, Pharo, and Lua.
  • Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
  • High performance via Just-In-Time compilation
  • Support for fine-grained instrumentation at various levels
  • Thread-safety by design
  • Distributed under free software license GPLv2

Further information is available at http://www.unicorn-engine.org

License

This project is released under the GPL license.

Compilation & Docs

See docs/COMPILE.md file for how to compile and install Unicorn.

More documentation is available in docs/README.md.

Contact

Contact us via mailing list, email or twitter for any questions.

Contribute

If you want to contribute, please pick up something from our Github issues.

We also maintain a list of more challenged problems in a TODO list.

CREDITS.TXT records important contributors of our project.