We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
You can't grab ledges of a tilemap object if it has a concave shape
Desktop, Web, Mobile
5.4.215
No response
In this video the character started wall sliding instead of grabbing the ledge
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Is there an existing issue for this?
Describe the bug
You can't grab ledges of a tilemap object if it has a concave shape
Steps to reproduce
GDevelop platform
Desktop, Web, Mobile
GDevelop version
5.4.215
Platform info
No response
Additional context
In this video the character started wall sliding instead of grabbing the ledge
LedgeBug.mp4
The text was updated successfully, but these errors were encountered: