release shake and saturation shaders
47rookspushed 1 commit to main • 5854db4…87deb8e • on Nov 28, 2023
47rookspushed 1 commit to main • 3e6d99a…5854db4 • on Nov 28, 2023
Add CSS saturation filter impl
47rookspushed 2 commits to main • 7b60849…3e6d99a • on Nov 19, 2023
add changelog for saturation shader
47rookspushed 1 commit to main • b1125ae…7b60849 • on Nov 18, 2023
add saturation shader and tests
47rookspushed 1 commit to main • 2355a62…b1125ae • on Nov 18, 2023
add doc for reference image creation functions
47rookspushed 3 commits to main • 0f44828…2355a62 • on Nov 10, 2023
add include paths so VSCode completion works properly
47rookspushed 1 commit to main • 77bc262…0f44828 • on Nov 7, 2023
47rookspushed 1 commit to main • 40f854b…77bc262 • on Nov 7, 2023
add blur sampling control
47rookspushed 4 commits to main • ff2428a…40f854b • on Nov 6, 2023
document how to create docs
47rookspushed 1 commit to main • 4a9e554…ff2428a • on Nov 5, 2023
47rookspushed 1 commit to main • a437b01…4a9e554 • on Nov 5, 2023
prepare for release 0.0.6
47rookspushed 1 commit to main • c5c46f4…a437b01 • on Nov 5, 2023
prepare for release 0.0.6
publish first round of doc
create script to drive doc creation
47rookspushed 1 commit to main • d5f4f13…c5c46f4 • on Nov 5, 2023
create script to drive doc creation
Merge branch 'pixelation'
47rookspushed 5 commits to main • b1ce5a6…d5f4f13 • on Nov 4, 2023
update GameHarness for Flixel FlxGame update, a few small typos and doc
exclude glsl files from haxelib for the moment
47rookspushed 1 commit to main • 1b0b655…b1ce5a6 • on Jun 8, 2023
update haxelib.json for flixel 5
47rookspushed 1 commit to main • 37bc1b5…1b0b655 • on Jun 8, 2023
add conditional comp for FlxGame
47rookspushed 1 commit to main • f342429…37bc1b5 • on Jun 8, 2023
47rookspushed 1 commit to main • 7905273…f342429 • on Jun 8, 2023
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