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grub build issue #32
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@SergiiDmytruk which command have you used? Normal build: |
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Do you use kas-container shell meta-trenchboot/kas-generic-tb.yml
sudo apt update
sudo apt install nmap
nmap -p 9418 git.sv.gnu.org |
Outside container:
Inside container:
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That's interesting, just now I cleaned
You can temporarily fix this by cloning gnulib repo: cd build/tmp/work/x86_64-linux/grub-native/2.06/git
git clone git://git.sv.gnu.org/gnulib It worked for me when I did this outside of |
It was still Cloning
That file and some others in It could be one of weird issues of docker, seems quite common: https://stackoverflow.com/questions/44761246/temporary-failure-in-name-resolution-errno-3-with-docker. That said I did try to hard-code address in If you won't find anything obvious quickly, just close this as it's probably unrelated to the contents of the repository. Could even be some kernel container issue. |
@SergiiDmytruk This new error you got after cloning to Does the problem still persist? I just build TrenchBoot from zero and it completed successfully. |
That sounds like it and there is a better workaround there.
I still get the error and restarting docker doesn't help, but it's probably some local thing. |
Are you still expieriencing it?
It means we clone some stuffing during the The general design of building Yocto is that you should be able to complete the build off-network as long as you have the So I was going to say, we should be able to |
I am trying to replicate this locally, the bootstrap seem to be stuck forever:
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Tried again, it did clone but it took a very long time to actually start cloning;
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@SergiiDmytruk perhaps this will help a bit: #36 |
That explains the failure, although it's still a bit of a mystery why it didn't work for me specifically. Maybe use of build cache changes something but build with cache must have been tested as well, so who knows. #36 does fix the build for me, thank you! |
Following instructions in the README (keeping caching on), I get this error:
It seems like network is just unavailable at that point of build process, but it's required for build. Any idea why it happens and how can be addressed?
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