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Problem: If inventory cleanup fills a slot in an assembler/etc. while an inserter is on its way to depositing that same type of item, the inserter will be unable to insert it. (Naturally.) If that inserter is also responsible for inserting other items, production will grind to a halt because the other necessary items will never get inserted.
Solution: Add an 'Inventory cleanup limit' slider to the ED tab to allow players to set the amount that production machine slots will be filled when inventory cleanup is triggered. (e.g. if set to '0.9 stacks', 10% of the space will be available for inserters to insert more items.)
Does that sound reasonable?
The text was updated successfully, but these errors were encountered:
Problem: If inventory cleanup fills a slot in an assembler/etc. while an inserter is on its way to depositing that same type of item, the inserter will be unable to insert it. (Naturally.) If that inserter is also responsible for inserting other items, production will grind to a halt because the other necessary items will never get inserted.
Solution: Add an 'Inventory cleanup limit' slider to the ED tab to allow players to set the amount that production machine slots will be filled when inventory cleanup is triggered. (e.g. if set to '0.9 stacks', 10% of the space will be available for inserters to insert more items.)
Does that sound reasonable?
The text was updated successfully, but these errors were encountered: