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game.py
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game.py
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import serial
import ctypes
import time
import numpy as np
from PIL import ImageGrab
#import cv2
import time
#import pyautogui
SendInput = ctypes.windll.user32.SendInput
def filter(x, yaxis):
positiveThrehold = 0.3
negativeThrehold = -0.3
# if yaxis:
# positiveThrehold = -0.1
# negativeThrehold = -0.3
if x > positiveThrehold:
return 1
elif x < negativeThrehold:
return -1
else:
return 0
W = 0x11
A = 0x1E
S = 0x1F
D = 0x20
# C struct redefinitions
PUL = ctypes.POINTER(ctypes.c_ulong)
class KeyBdInput(ctypes.Structure):
_fields_ = [("wVk", ctypes.c_ushort),
("wScan", ctypes.c_ushort),
("dwFlags", ctypes.c_ulong),
("time", ctypes.c_ulong),
("dwExtraInfo", PUL)]
class HardwareInput(ctypes.Structure):
_fields_ = [("uMsg", ctypes.c_ulong),
("wParamL", ctypes.c_short),
("wParamH", ctypes.c_ushort)]
class MouseInput(ctypes.Structure):
_fields_ = [("dx", ctypes.c_long),
("dy", ctypes.c_long),
("mouseData", ctypes.c_ulong),
("dwFlags", ctypes.c_ulong),
("time", ctypes.c_ulong),
("dwExtraInfo", PUL)]
class Input_I(ctypes.Union):
_fields_ = [("ki", KeyBdInput),
("mi", MouseInput),
("hi", HardwareInput)]
class Input(ctypes.Structure):
_fields_ = [("type", ctypes.c_ulong),
("ii", Input_I)]
# Actuals Functions
def PressKey(hexKeyCode):
extra = ctypes.c_ulong(0)
ii_ = Input_I()
ii_.ki = KeyBdInput(0, hexKeyCode, 0x0008, 0, ctypes.pointer(extra))
x = Input(ctypes.c_ulong(1), ii_)
ctypes.windll.user32.SendInput(1, ctypes.pointer(x), ctypes.sizeof(x))
def ReleaseKey(hexKeyCode):
extra = ctypes.c_ulong(0)
ii_ = Input_I()
ii_.ki = KeyBdInput(0, hexKeyCode, 0x0008 | 0x0002,
0, ctypes.pointer(extra))
x = Input(ctypes.c_ulong(1), ii_)
ctypes.windll.user32.SendInput(1, ctypes.pointer(x), ctypes.sizeof(x))
SLEEP_TIME = 0.03
if __name__ == '__main__':
i = 0
arduino = serial.Serial('COM8', baudrate=9600, timeout=.1)
while i < 10:
data = arduino.readline()
time.sleep(0.1)
i += 1
while True:
data = arduino.readline()[:-2].decode('utf8')
try:
data = data.split(',')
data[0] = filter(float(data[0]), False)
data[1] = filter(float(data[1]), True)
print(data[0], data[1])
except:
continue
if data[1] < 0:
PressKey(W)
time.sleep(SLEEP_TIME + 0.01)
ReleaseKey(W)
time.sleep(0.001)
if data[1] > 0:
PressKey(S)
time.sleep(SLEEP_TIME)
ReleaseKey(S)
time.sleep(0.001)
if data[0] > 0:
PressKey(A)
time.sleep(SLEEP_TIME)
ReleaseKey(A)
time.sleep(0.001)
if data[0] < 0:
PressKey(D)
time.sleep(SLEEP_TIME)
ReleaseKey(D)
time.sleep(0.001)